The Seattle Think Tank is a society of technology enthusiast and innovators. Its purpose is to create systems and inventions for fun and profit. This group was established so that ideas could be vetted by constructive criticism. We meet regularly to discuss ideas and to plan out projects.

Seattle Think Tank Idea Night 2011/7/11

Idea Night July 7, 2011

The following is a quick writeup of the ideas that and topics from the Idea Night we did at Jigsaw Renaissance. http://www.jigsawrenaissance.org/2011/07/idea-sprint-report-2/

Overview

Exercise One: Spontaneous Theme + Pitch

Topic areas
  • Hacker Space Passport
  • Eye Tracking
  • Motocycles
  • Communcating in Communities
  • Education
  • Hacker Mentoring
  • Training populations through Propoganda
  • Vehicular voice activated shell
The discussion was focused on Education: Women : Re-education : Young Geniuses

Ideas:

  1. P2P repetition via 3rd Party technique voluntary and covert social network idea remindering
  2. Ideological hacker babysitting : Babysitters who are mentors to teach your kids technology and Transhumanism
  3. Effciency of buildings thru unisex bathrooms using tax credits / incentives
  4. Also helps with big lines at the “Womens” Room but empty men’s bathrooms
  5. Training program for babysitters that is taught by teens ( experienced babysitters) Learn about teaching (a bit). Solves the problem of uninteresting babysitters and empty time
  6. Re-educate Women: Why are 1/2 of the people in CS in Italy women but 5% in the US. Re-engage nannies in education to make tech interesting
  7. Tablet Education: Use tablets to replace textbooks, make access to info interactive, support a social media education wiki education tool.
  8. Ideollogical Babysitters Service: Gather/Market Young, Zealous babysitters which can be picked for adventurous/ Challenging exposure to their kid. (deliberately antagonistic)
  9. Faceted Diagrams/ Icons:  Have a class contribute drawings to aggregateand classify perspectives to learn/explain a concept
  10. de-educate Man/Women Difference: In modern society the Male/Female Divide is way to emphasized. 1) have unisex Bathrooms 2) have sports that work as co-ed 3) marriage - 2 people of any sex
  11. Make educational and tech ebooks, containing multple levels of details which reader can open/dive in or skip thru. Maybe combine it with interactive books where the story and chapters are arranging and developing dynamically based on a persons choices. Just like a computer game.  Solve a problem of immersion for person’s idea.
  12. “Peer-to-peer” repetition.
  13. Combine Peer2Peer notifications with Pimsleur method of progressive time intervals for repititions.  Basically an online class where bits of knowledge are being passed to you from / via your facebook , so you remember and learn it better. App managers bit and friends, timing and testing/feedback loop.
  14. Create a game/framework for kids to mind-map/explain/ fantasize about concepts they learn at school, so it becomes like a kid-wikipedia  or peer-to-peer alternative class. This will solve the problem of finding the right words to explain topics in a clear and understandable way, using language of kids.
  15. Paired programing in the classroom: Always know who you are training or being trained by.
  16. Ask me about X: A facebook app that gets friends to keep bringing up a subject.
  17. Punishment through reminders. If you do something wrong, everyone keeps reminding you of your failure.

Exercise Two: Idea Hand-off

  1. Credit card that limits spending habits throughout the day
  2. Task Parser: Put all your tasks in a hopper, it gives you one to do every day
  3. Opulent Toilets.com : Trucks with nice self-cleaning toilets.  Caters to travelers downtown needs.
  4. Eye-tracking Swype: Technology to let you look at your phone to make a text message
  5. Peer to Peer Taxi: Find people -w- common start and stop.  Group these together
  6. Emergency key: Firemen/police/medical personnel have super electronic key which opens doors of hotels, houses, cars in an emergency.
  7. Hacker space trust: Trust network for all spaces but for personal spaces.

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